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SGE Update 11.30

November 30th, 2022 10:06 PM EST

Ahoy Pathfinders!With the new season, we have an updated Server Grid Editor (SGE) available for unofficial server owners. We wanted to ensure making [...]

Season 11 Patch and Wipe

November 29th, 2022 05:19 PM EST

Ahoy Pathfinders!A new season is soon to be here! We have new server layouts, a Winter Holiday to celebrate, some items to improve taming and tame [...]

Season 11 Wipe Announcement

November 21st, 2022 06:21 PM EST

Ahoy Pathfinders!We have some important news to share regarding our official servers. As most of you are likely aware, our current season has seen [...]

v553.0 Hotfix

November 7th, 2022 02:51 PM EST

Ahoy Pathfinders!We have some much needed bug fixes and an increase to Floating Operating Base health with today’s hotfix. Official servers will be [...]

Patch 552.9 - Halloween Patch

October 31st, 2022 01:15 PM EST

Ahoy Pathfinders!In our last post we revealed our Season 10 Roadmap to cover some of our goals for the current season. Included in this update are [...]

Season 10 Roadmap

October 20th, 2022 04:40 PM EST

Ahoy Pathfinders!The season has already begun and our path to full release is getting clearer on the horizon. While this ship’s journey is well [...]

Hotfix v.551.4 and Devkit Update

September 27th, 2022 01:54 PM EST

Ahoy Pathfinders!We’re happy to announce that the ATLAS Devkit has been updated to include all current game content. Thank you everyone who has been [...]

Patch 551.2 - Season 10 Patch and Wipe

September 21st, 2022 04:37 PM EST

Ahoy Pathfinders!Get ready for another season of ATLAS! We’re starting off with a new map, Ship in a Bottle, the beginnings of our Sea Fort [...]

SGE Update 9.21

September 20th, 2022 03:38 PM EST

Ahoy Pathfinders! With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers. IMPORTANT: All unofficial [...]

Live Dev Q&A - Ask a Pirate Day #12

September 16th, 2022 02:00 PM EST

Ahoy Pathfinders!It was fantastic seeing so many of you listening in on the Live Dev Q&A in our discord! For those of you who were not available [...]